Recent Call of Duty games have been known for one thing: being casual friendly. And along with being casual friendly comes easy-on-the-PC system requirements that allows a broad range of gamers to play without being bogged down with heavy hardware requirements. Call of Duty: Modern Warfare’s original requirements were rather tame, needing only Pentium 4 2.4 GHz or AMD Athlon 64 2800+ processor or any 1.8Ghz Dual Core Processor or higher, 512MB of RAM and nVidia GeForce 6800 or ATI Radeon 9800 or higher. Generally speaking, even old-school noobs will be eligible for running the game. Even Call of Duty: Black Ops only required an Intel Core 2 Duo 2.4 Ghz or AMD Athlon 64 X2 4800+, 2GB of RAM and nVidia GeForce 8600 or ATI Radeon X1950. Over the course of the past four years Call of Duty games have managed to keep system requirements rather slim, and given that Modern Warfare 3 won’t be using any advanced engine tech at its core, it can safely be assumed that this will enable PC gamers to enjoy the newest title in the long-running franchise without having to update or upgrade their computer to do so.
But what is a silent world? Far, far less than one with whistling bullets, chest thumping explosions and authentic radio chatter. Again BF3 delivers the goods time and time again, be that the sound of a sniper’s bullet whistling past your ear, footfall within a tight tunnelled corridor or the clink of a grenade landing somewhere near you. Every sound feels completely natural, frightening and exciting. Just as it should be. Now MW3 is closer here than in other areas to the BF3 experience but where it really comes undone is transitional sound modification. In BF3 one of the first things you don’t notice is the change of every sound when you move from a large, open, outdoor space to the confines of a claustrophobic tunnel, that’s because it feels so completely natural. Go back and play MW3 and you now notice how artificial the sound scheme really is in most shooters. There is little if any attention paid to acoustics changing based on location and surrounds in other titles, whereas Battlefield 3 has it down to an absolute art form.
Engine
Both Modern Warfare 3 and Battlefield 3 have, of course, pushed their graphics further than any previous release. But as anyone who has had an eye on trailers can testify, it’s clear that Battlefield’s Frostbite 2 engine is significantly superior to Modern Warfare’s IW Engine 5.0 in a number of respects. But why is this? Well, let’s peel back a layer and have a look shall we?It’s worth noting at this point that whilst Frostbite 2 is a completely new engine, written from scratch, IW Engine 5.0 is a “revision” of version 4 (which is, in turn, based on the Quake 3 engine created pre year 2000!). This is, I’m afraid, a portent of what is to come from MW3’s point of view. With IWE5 lacking, amongst other things; destructible environments, real-time physics, a sophisticated lighting architecture or soft-shadowing, it is already way, way behind Frostbite 2, which has them all and much, much more. So in a very real sense, there is just no point comparing these two game’s engines, it would be like a single Second World War soldier taking on a 4-man, 21st century, SAS assault team. No contest, at all.
But, rather than bore you with an intensely geeky breakdown I’m just going to pull the main issues to the fore and lay them out for you.
EA won't have a directly analogous constituency to draw from for Battlefield 3. The last Battlefield game, Bad Company 2, came out a year ago and EA hasn't had a FPS game that secured as significant a population since then.
This key category will be the one that makes or breaks the fortunes of either game. As part of the Call Of Duty franchise, Modern Warfare 3 will have the benefit of one of the most rabid fan communities out there.
Activision claims that up to seven million people play a COD game every day, so even if a portion of them buy MW3 on day one, then it's well on its way to a chart-busting debut.
The company's put out multiple shooters–Crysis 2 and Medal of Honor among them–that have drawn players' time and attention. But all of those players haven't been in the same place, in terms of a franchise.
With a beta seated in Black Ops right around the corner, Activision's Call of Duty Elite platform will further consolidate their loyalists and get them excited for Modern Warfare 3 in November.
Classes, Weapons & Equipment