The Future Of PC Gaming

There are lot of gadgets introduced at CES 2011 and still announced, but the most ....

Battlefield 3 vs Modern Warfare 3

This fall, Battlefield 3 and Call of Duty: Modern Warfare 3 come out within weeks of each other, ...

Moonsoon, Foot Frezy!

Come monsoon season and everybody has to rake their brains...

Why did the chicken cross the road?

Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown ...

Showing posts with label Games. Show all posts

"The War" Battlefield 3 Vs Call Of Duty: Modern Warfare 3








This fall, Battlefield 3 and Call of Duty: Modern Warfare 3 come out within weeks of each other, trying to capture the free time of millions of gamers worldwide.

Graphics


Battlefield 3 looks amazing. Development studio DICE argues that its brand-spanking new "Frostbite 2" engine leads the way forward to the next generation of gameplay experiences and it's hard not to agree after seeing the game in person. Everything in BF3's visuals–character animations, crumbling destruction, lighting filters and effects–make the experience look hyper-real and hypnotizing.
But Battlefield 3 has been shown almost exclusively on a PC every time I've seen it. While the PC version of BF3 runs at a speedy 60 frames/second at 1080p, DICE's Johan Anderson tweeted that the console versions will run at 30 fps at 720p to keep things stable and detailed.


Modern Warfare 3 consistently runs at 60 fps on consoles and PCs, and it looks much, much better than a majority of other games. Still, there's a sameness that can't be denied in the graphical style.
The textures look improved but character movements still have that slightly exaggerated, jittery look to them. The lighting looks a little better, too, but MW3 didn't have the visual wow factor that EA's game does.

Feel

If Modern Warfare 3's being built on top of previously existing engine technology, then the one plus that the threequel will have is that it'll feel familiar to all those pre-existing COD players out there.
When all you want to do is jump into some deathmatches during your limited gaming time, you may not want to be bothered with learning new systems and strategies. As shiny as Frostbite 2 looks, there's a good chance it'll change things up a bit from previous iterations of Battlefield.
In the hyper-competitive communities that flock to these kinds of games, even minute changes can take time to integrate into an individual or clan playstyle. There's a certain amount of risk involved if players find a learning curve frustrating. Players who think they want something different may get turned off when they actually see what it is.
For those who say that MW3 just looks like more of the same, that may be exactly what a large chunk of its players want.
Advantage: Modern Warfare 3



A Battle Of System Requirements



Modern Warfare

Recent Call of Duty games have been known for one thing: being casual friendly. And along with being casual friendly comes easy-on-the-PC system requirements that allows a broad range of gamers to play without being bogged down with heavy hardware requirements. Call of Duty: Modern Warfare’s original requirements were rather tame, needing only Pentium 4 2.4 GHz or AMD Athlon 64 2800+ processor or any 1.8Ghz Dual Core Processor or higher, 512MB of RAM and nVidia GeForce 6800 or ATI Radeon 9800 or higher. Generally speaking, even old-school noobs will be eligible for running the game. Even Call of Duty: Black Ops only required an Intel Core 2 Duo 2.4 Ghz or AMD Athlon 64 X2 4800+, 2GB of RAM and nVidia GeForce 8600 or ATI Radeon X1950. Over the course of the past four years Call of Duty games have managed to keep system requirements rather slim, and given that Modern Warfare 3 won’t be using any advanced engine tech at its core, it can safely be assumed that this will enable PC gamers to enjoy the newest title in the long-running franchise without having to update or upgrade their computer to do so.




Audio


But what is a silent world? Far, far less than one with whistling bullets, chest thumping explosions and authentic radio chatter. Again BF3 delivers the goods time and time again, be that the sound of a sniper’s bullet whistling past your ear, footfall within a tight tunnelled corridor or the clink of a grenade landing somewhere near you. Every sound feels completely natural, frightening and exciting. Just as it should be.
Now MW3 is closer here than in other areas to the BF3 experience but where it really comes undone is transitional sound modification. In BF3 one of the first things you don’t notice is the change of every sound when you move from a large, open, outdoor space to the confines of a claustrophobic tunnel, that’s because it feels so completely natural. Go back and play MW3 and you now notice how artificial the sound scheme really is in most shooters. There is little if any attention paid to acoustics changing based on location and surrounds in other titles, whereas Battlefield 3 has it down to an absolute art form.


Engine

Both Modern Warfare 3 and Battlefield 3 have, of course, pushed their graphics further than any previous release. But as anyone who has had an eye on trailers can testify, it’s clear that Battlefield’s Frostbite 2 engine is significantly superior to Modern Warfare’s IW Engine 5.0 in a number of respects. But why is this? Well, let’s peel back a layer and have a look shall we?
It’s worth noting at this point that whilst Frostbite 2 is a completely new engine, written from scratch, IW Engine 5.0 is a “revision” of version 4 (which is, in turn, based on the Quake 3 engine created pre year 2000!). This is, I’m afraid, a portent of what is to come from MW3’s point of view. With IWE5 lacking, amongst other things; destructible environments, real-time physics, a sophisticated lighting architecture or soft-shadowing, it is already way, way behind Frostbite 2, which has them all and much, much more. So in a very real sense, there is just no point comparing these two game’s engines, it would be like a single Second World War soldier taking on a 4-man, 21st century, SAS assault team. No contest, at all.
But, rather than bore you with an intensely geeky breakdown I’m just going to pull the main issues to the fore and lay them out for you.


User Base

EA won't have a directly analogous constituency to draw from for Battlefield 3. The last Battlefield game, Bad Company 2, came out a year ago and EA hasn't had a FPS game that secured as significant a population since then.
This key category will be the one that makes or breaks the fortunes of either game. As part of the Call Of Duty franchise, Modern Warfare 3 will have the benefit of one of the most rabid fan communities out there.

Activision claims that up to seven million people play a COD game every day, so even if a portion of them buy MW3 on day one, then it's well on its way to a chart-busting debut.


The company's put out multiple shooters–Crysis 2 and Medal of Honor among them–that have drawn players' time and attention. But all of those players haven't been in the same place, in terms of a franchise.
With a beta seated in Black Ops right around the corner, Activision's Call of Duty Elite platform will further consolidate their loyalists and get them excited for Modern Warfare 3 in November.

                                       

Classes, Weapons & Equipment

Whilst there is not quite so much to separate these two titans in terms of classes, weapons and equipment, it is in the way in which they implement these that lies the real genius, or lack thereof. Modern Warfare again treads the fairly well established corridors of specific classes and, to be fair, so does Battlefield 3. My favourite feature in this area however is Battlefield’s take on “customising” your class. You can really get into the depths of the class system here and make choices which vastly affect both your role and capabilities in-game. No longer is it a “Choose a class and a weapon” type selection, but now you can really define specific roles you want to play via your load-out and put a different spin on what you do with the options available to you. Battlefield 3 leads the way here, just, but its small improvements like these that reflect the greater focus on playability over that of Modern Warfare 3.
Battlefield 3 includes jets.



Wrap-Up

It's too soon to say which will actually be the better game, as parts of both Battlefield 3 and Call of Duty: Modern Warfare 3 are still being built as we speak. The marketing hasn't begun in earnest and Activision in particular has much more of its game to be revealed. But given the quality and ambition already on display, it's safe to say this is a year when the FPS championship belt could be up for grabs. May the best shooter win, because it's going to be fans who ultimately reap the spoils of this conflict about conflict. So again, many of these things are personal taste.







Future Of PC Gaming







RAZER SWITCHBLADE(MINI)



There are lot of gadgets introduced at CES 2011 and still announced, but the most amazing and revolutionary gadget on CES 2011 is and will be Razer Switchblade Gaming PC by Razer. The 7 inch multi touch screen, the keyboard which modify itself for the control of the game running on it.


The Razer Switchblade is a little smaller--and a lot more powerful--than a netbook, programmable keyboard. Razer was loathe to discuss too many details, as the Switchblade is still a concept prototype, but we did find out that the gaming machine is powered by an unreleased Intel Atom processor and runs the Windows 7 operating system with a custom Razer UI.




It is capable of playing games and video at 30 frames per second. Other tentative specs include a 128GB SSD, Wi-Fi, 3G, a mini HDMI-output, and a USB 3.0 port, though these may change when the product goes to market. The Switchblade in its current form will give gamers about 4-6 hours of intensive gameplay. Switchblade also has a built-in webcam.





Specs for Razor Switchblade
  • Processor: Intel Atom
  • Size: 172mm x 115mm x 25 mm
  • OS: Windows 7
  • Ports: MINI HDMI, USB3.0, Standard Headphone and Mic ports
  • Communication: Wifi and 3G enabled


Q: When and where can I buy the Razer Switchblade?
A: The Razer Switchblade is a concept design (think of it like a concept car) and will not be made available for purchase - yet. Razer will be working with selected partners to design and launch products based off the Razer™ Switchblade concept design. We will be announcing more information shortly so sign up on the registration page to get the news first.




The Razer Blade 


Razer has just announced its biggest product yet: the Blade. CEO Min-Liang Tan bills it as the first “true” gaming laptop (rather than desktop replacement), and, on paper, it looks to be one of the most well-rounded laptops today.

The internals, too, are impressive: a 2.8GHz Intel Core i7-2640M CPU, GeForce GT555M GPU with 2GB of dedicated video memory, and 8GB of DDR3 RAM. Although they're mobile chips, and as such not quite as powerful as the desktop components




What really sets the Razer Blade apart from any other laptop is the Switchblade User Interface. The interface is comprised of 10 dynamic adaptive tactile keys for easier access of in-game commands, and an LCD capable of two modes: one mode that displays in-game information when a mouse is in use; and another mode that functions as an ultra-sensitive, multi-touch panel designed for gaming on the go.



Product Specifications:
  • 2.8GHz Intel® Core™ i7 2640M Processor
  • 8GB 1333MHz DDR3 Memory
  • 17.3" LED Backlit Display (1920x1080)
  • NVIDIA GeForce® GT 555M with NVIDIA® Optimus™ Technology
    2GB Dedicated GDDR5 Video Memory
  • Built-in HD Webcam
  • Integrated 60Wh Battery
  • 320GB 7200rpm SATA HDD
  • Wireless Network 802.11 b/g/n Compatible
  • 16.81" (Width) x 10.9" (Depth) x 0.88" (Height); 6.97lbs (Weight)


PRICE : $2799, Rs.1,20,000







Counter Strike : Global Offensive


The famous FPS multi-player, Counter Strike is about get a new expansion sometime in early 2012. Valve has announced it as GS: GO, short for Counter-Strike: Global Offensive which will be available for PCs, Macs, PS3 and XBOX 360. This upcoming expansion is developed in cooperation with Hidden Path Entertainment.
According to Valve, this new update will bring new maps, characters, weapons and great new improvements on classic maps. Let us hope that this new update does not disappoint gamers and make this multi-player must-play even more interesting.
For more information, please visit the CS: GO Steam page



BYOC





BYOC (Bring Your Own Computer) was held at Ambience Mall Gurgaon on 24th , 25th and 26th of June. About 3,000 gamers gathered in a hall at the venue all with one purpose… a chance at gaming glory, bragging rights and '5 lakh worth of prizes'. The event saw gamers set in opposition at the following: Counter Strike 1.6 (undoubtedly the favourite,) DotA, COD4, FIFA, NFS and Tekken 6.

Many have set up camp at the mall itself, with excellent management on the organisers’ end, and adequate facilities. Most are already seasoned veterans, and some are still rookies when it comes to the art of fragging. But one thing’s certain… all of them have an intense ardour for videogames. And they intend to keep it that way.

The flaunt value of one’s monster rig is effectively showcased here considering the unique concept on the PC front at BYOC is the fact that gamers are supposed to carry their own gear or rent a PC from the organisers. It’s evidently a very engaging experience with your own rig and the epinephrine rush is very rewarding indeed, or so say the gamers in action.

DIRT 3


Colin McRae Rally fans were up in arms when Codemasters overhauled the series into the more accessible (aka US-friendly) DiRT, a few years ago. Some shunned it forever, others approached it with caution, but after three games, it’s hard for even the strongest critics to deny that Codies have succeeded in turning Dirt into a true, all-encompassing, off-road racing franchise that has something for everyone. Dirt 3 only handbrake turns around the haters and drives that point home further.



If you’ve played Dirt 2, you know most of what to expect from its successor. It’s a wholesome off-road racing game that features an array of race and time trial event modes, tight and responsive controls, and stylish, crisp presentation. The impressive controls and presentation are pretty much a given in every Codemasters-developed racing game, but even there, Dirt 3 sees significant improvements over its predecessor. The game employs the EGO 2 engine this time, and its effects can be seen in the sharper graphics, impressive weather and lighting effects, lush trackside foliage, and phenomenal draw distances.

On the gameplay front, while track deformation is still missing, there’s now a telling difference in handling as you move between track surfaces. This means you’ll experience a sudden and noticeable increase in grip as you move from dirt to asphalt. As always, you’ll be able to adjust your car setup before every race or rally stage, and while it isn’t as deep as what you find in an out-and-out simulation, there’s enough to zero in on the setup you’re looking for. You can also independently adjust the AI difficulty, rather than having it tied to the level of driving assists you have enabled. There wasn’t much wrong with Dirt 2’s twitchy, hyper-responsive controls, and while this game doesn’t mess too much with that system, a few tweaks and the improved track feedback significantly enhance the immersion factor. And even if it’s not your cup of tea, you absolutely must try at least a few races in the cockpit camera view. It is out of this world!



As cool as the caravan first-person menu in Dirt 2 looked, let’s face it, it made navigation a slow and tedious affair. So it’s a welcome change to see Dirt 3 adopt a more conventional menu structure. In signature Codies style, the menus are slick and efficient. The career this time is broken up into four seasons, each with several tournaments comprising multiple events. It’s lengthy, and there’s a rich variety of events across many different locations. So one thing you don’t have to worry about in Dirt 3 is monotony. The race modes from Dirt 2 are available here, but a lot of publicity this time as gone behind the Gymkhana mode. This is essentially what you would see if they had cars at the X Games. Open spaces are littered with barriers to run donuts around, trucks are parked to drift under, and foam is stacked for you to crash through. The aim here is to chain stylish manoeuvres and rack up high scores. Gymkhana adds further variety to an already diverse game, but it didn’t do much for me, and I’d much rather stick to the traditional events.


That brings us to rally, which by popular demand, has received a lot more attention in Dirt 3. Besides the multi-stage structure, the game also includes iconic rally vehicles from over the last 50 years. The rally events are the most technical of the lot, and feature lots of tight courses with challenging layouts, making you rely heavily on your co-driver’s instructions. If rally is technical, the other timed event type – trailblazer, is all about speed. The tracks in these events feature long straights but throw in a few hazards to keep you on your toes. The race events are fun, and the scoring-based modes are a nice distraction, but rally and trailblazer is where Dirt 3 truly shines.



One thing that might disappoint players is the lack of importance given to the cars in Dirt 3. The only purpose of earning XP in the game is to unlock more events. Vehicles are randomly unlocked as you go on, and the game rewards you for using the most recently unlocked cars, making the older ones pretty much useless. You don’t buy cars, and you don’t decide which ones or in which order they get unlocked. For a game that aims to cover every aspect of off-road motorsport, Dirt 3 doesn’t devote enough attention to the most important aspect of all.

The biggest surprise for me in Dirt 3 came on the multiplayer side of things. It’s great to see the game introduce a split-screen mode, and there’s LAN support too, but things get really crazy once you hop online. While all the offline game modes are playable online, the most fun are the party modes that borrow from other genres. One such mode is Outbreak, where a zombie vehicle must chase down others and infect them in a game of cat and mouse. My personal favourite is Transporter, a capture the flag variation where a randomly spawning flag must be collected and taken to a designated location, while every other player tries to stop you. The traditional and party events, plus a hardcore mode that strips away the HUS and all assists, make Dirt 3’s multiplayer not only expansive, but also accessible, with the various modes catering to all skill levels.



It really shouldn’t surprise anyone anymore when Codemasters puts out a great racing game, and that’s what Dirt 3 is - great. Whether you like your racing games pure and technical or unconventional and flashy, they’re both here. And the best part is that one never gets in the way of the other.

Dirt 3 is available across platforms like Xbox 360 (Rs 2,499), PS3 (Rs 2,499), PC (Rs 699).








Steam's Summer Camp Sale.



It’s that time of the year when Valve comes knocking at your door, offering insane deals while your wallet sits in a corner and cries its eyes out. Yes, I’m talking about the Steam Summer Sale where you can pick up new games, old games, heck even games you didn’t want but bought anyway simply because it was going for a stupidly good price.
The Summer Sale kicked off the day before and will run all the way till the 10th of July 2011 with pretty much every publisher on Steam offering their wares at anything between a 25 – 75% discount. In addition to this you also have daily 24 hour deals that offer even better stuff. And finally, Valve has somewhat of a lucky draw going as well through which anyone on the planet could win up to ten games of their choice. 

For more details regarding the sale, head right here.